辐射三win10卡死,辐射3老是闪退

  辐射三win10卡死,辐射3老是闪退

  我们的电脑在安装升级了win10操作系统之后,有的游戏玩家在玩辐射3的时候就出现了游戏突然闪退的情况。对于这种问题小编觉得可能是因为我们目前系统的运行内存不足所以导致的游戏突然退出,可以关闭不必要的应用节省内存。再就是电脑兼容性问题等等。具体解决步骤就来看下小编是怎么做的吧~

  win10玩辐射3怎么样才不会闪退

  一、在游戏过程中不要打开全屏游戏即可。

  找到安装目录里的FalloutLauncher打开,进入选项7 .

  把里面的开窗(窗口化)打上勾,进入游戏把画面稍微调低。

  二、使用妇科肿瘤学组的版本覆盖游戏就行了,库里面不要点卸载,删除文件即可。

  三、找到游戏安装根目录,游戏的启动程序(fallout3.exe)然后右键属性。对话框里面有一个兼容性,然后设置为“windows xp”即可。

  win10兼容模式开启教程

  四、不要使用高清材质包,高清材质包会导致游戏频繁退出

  五、首先找到游戏文件

  1.打开我的文档

  2.打开FALLOUT.INI文件

  3.将下面所有内容复制粘贴,然后替换原有文字即可:

  [常规]

  SStartingCell=

  SCharGenQuest=0001f388

  开始=

  SStartingCellX=

  SStartingWorld=

  STestFile10=

  STestFile9=

  STestFile8=

  STestFile7=

  STestFile6=

  STestFile5=

  STestFile4=

  STestFile3=

  STestFile2=

  STestFile1=Fallout3.esm

  sessionalfilecachelist=Data \ fallout。ESM 数据2 \辐射。ESM,

  数据\音乐\特别\主标题。MP3,数据\辐射-声音。辐射声。BSA,

  数据\辐射-声音。bsa 辐射-声音。BSA,数据\辐射-

  MenuVoices.bsa 辐射- MenuVoices.bsa

  sUnessentialFileCacheList=Data \ attribute-meshs。BSA 数据2 \属性-

  Meshes.bsa,Data \ Fallout-textures。BSA 数据2 \辐射-纹理。BSA,

  数据\音乐\地牢\*。xma,Data\Music\Base\*.mp3,Data\Music\Battle\*.mp3

  数据\音乐\探索\*.mp3,数据\音乐\公共\*.mp3,数据\音乐\特别\*.mp3

  bPreCullActors=1

  bTaskletActorSceneGraphUpdates=0

  btaskleactoranimmovement更新=1

  bAnimationUseBlendFromPose=1

  bEnableProfile=0

  bDrawSpellContact=0

  bRunMiddleLowLevelProcess=1

  iHoursToSleep=3

  bActorLookWithHavok=0

  smainmenusictrack=special \ main title。MP3文件

  bUseEyeEnvMapping=1

  bFixFaceNormals=0

  bUseFaceGenHeads=1

  bFaceMipMaps=1

  bfacegenttexturing=1

  SBetaCommentFileName=\ \ vault \ Fallout \ Fallout 3 \ Beta _ comment。文本文件(textfile)

  bDefaultCOCPlacement=0

  uGridDistantCount=20

  uGridsToLoad=5

  fGlobalTimeMultiplier=1.0000

  bNewAnimation=1

  bFixAIPackagesOnLoad=0

  bForceReloadOnEssentialCharacterDeath=1

  bKeepPluginWhenMerging=0

  b创建地图启用=0

  SLocalSavePath=Saves\

  SLocalMasterPath=Data\

  bDisableDuplicateReferenceCheck=1

  bTintMipMaps=0

  内部单元缓冲区=3

  外部细胞缓冲液=36

  iIntroSequencePriority=3

  bPreloadIntroSequence=1

  fStaticScreenWaitTime=3.0000

  SMainMenuMovieIntro=

  烧结顺序=

  sIntroMovie=辐射INTRO Vsk.bik

  iFPSClamp=0

  bRunVTuneTest=0

  STestFile1=

  bActivateAllQuestScripts=0

  bUseThreadedBlood=1

  bUseThreadedMorpher=1

  bBorderRegionsEnabled=1

  bDisableHeadTracking=0

  btrackalldemissions=0

  uiFaceGenMaxEGTDataSize=67108864

  uiFaceGenMaxEGMDataSize=67108864

  bPreemptivelyUnloadCells=0

  iNumBitsForFullySeen=248

  iPreloadSizeLimit=26214400

  bUseHardDriveCache=0

  bEnableBoundingVolumeOcclusion=1

  bDisplayBoundingVolumes=0

  bUseThreadedTempEffects=1

  bUseThreadedParticleSystem=1

  bExternalLODDataFiles=1

  bCheckCellOffsetsOnInit=0

  uGridDistantTreeRange=5

  bCreateShaderPackage=0

  bWarnOnMissingFileEntry=0

  bAllowScriptedAutosave=0

  uGridDistantTreeRangeCity=4

  uGridDistantCountCity=4

  iSaveGameBackupCount=1

  bDisplayMissingContentDialogue=1

  ssavegamesaffecellid=2 aeea

  bUseThreadedAI=1

  iNumHWThreads=2

  bChangeTimeMultSlowly=1

  bCheckPurgedTextureList=0

  bAnimateDoorPhysics=0

  sLanguage=英语

  [显示]

  fDecalLifetime=10.0000

  bequippedtorchesscastshadows=0

  bReportBadTangentSpace=0

  bStaticMenuBackground=1

  bForcePow2Textures=0

  bForce1XShaders=0

  b高质量20照明=0

  bAllow20HairShader=1

  bAllowScreenShot=1

  iMultiSample=0

  bDoTallGrassEffect=1

  bForceMultiPass=1

  bDoTexturePass=1

  bDoSpecularPass=1

  bDoDiffusePass=1

  bDoAmbientPass=1

  bImageSpaceEffects=1

  bdocanopyshadowpass=1

  bDrawShadows=0

  buser分数着色器=1

  查找着色器=1

  inpatchnorder=0

  inpatchporder=0

  批次内=0

  ilocation y=5

  ilocation x=5

  b满屏幕=1

  iaadapter=0

  isscreenshotindex=0

  sscreenshotbasename=截图屏幕快照

  iAutoViewMinDistance=2000

  iautoviewhiframerate=40

  iAutoViewLowFrameRate=20

  bauthorouvedistance=0

  fDefaultFOV=75.0000

  fNearDistance=5

  支架=1000.0000

  idebugtextleftrightoffset=10

  idebugtexttopbottomoffset=20

  bShowMenuTextureUse=1

  航班LOD默认开始=1000.0

  fLightLODRange=500.0

  flightlodminstartpath=200.0

  flightlod maxstart=3500.0

  fshadwlodd启动时间=200.0

  fshadwlodrange=200.0

  fshadwlodminstartpath=100.0

  fshadwlodmaxstart=1000.0

  fspeculald默认start _ start=500.0

  fspeculardrange=300.0

  fspeculaldminstartpath=200.0

  fspeculardmaxstart=2000.0

  fGamma=1.0000

  ballow 30明暗器=0

  iTexMipMapMinimum=0

  bdostaticandarchshadows=0

  bdoactorshadows=1

  fnoldfardstancect=1.0000

  fnoldfardstance max=10240.0000

  fnoldfardstance最小值=100.0000

  feyevmaplod 2=800.0000

  feyevmaplod 1=500.0000

  fEnvMapLOD2=1800.0000

  fEnvMapLOD1=1500.0000

  fgammax=0.6000

  fgammin=1.4000

  imaxdecarsfreire name=10

  iactorshadowcount=4

  bIgnoreResolutionCheck=0

  fspecuardmax=1000.0000

  fspeculastartmin=0.0000

  iactorshadowintmax=10

  iactorshadowintmin=0

  iactorshadowextmax=10

  iactorshadowextmin=0

  BD动态窗口反射=1

  fshadwfadetime=1.0000

  ipresentinterval=1

  bdecalsonskinnedgeometry=1

  uvideodeviceidentifierpart 4=0

  uvideodeviceidentifierpart 3=0

  uvideodeviceidentifierpart 2=0

  uvideodeviceidentifierpart 1=0

  ishadowfilter=0

  bAllowPartialPrecision=1

  ishadowmapresolution=256

  bshadowsongrass=0

  bactorselfshadowing=0

  iactorshadowcountint=2

  iactorshadowcountext=2

  fPipboy1stPersonFOV=47.0

  fDefault1stPersonFOV=55.0000

  blodnoiseaniso=1

  imaxan isotropic=8

  法兰法兰厚度=15.0

  [控制]

  bAlwaysRunByDefault=1

  bBackground Mouse=0

  bBackground键盘=1

  [水]

  bUseWaterShader=1

  busewaterreflections=1

  busewaterrence分数=1-巴士底狱分数=1-巴士底狱分数=1-巴士底狱分数=1-巴士底狱分数=1-巴士底狱分数=1-巴士底狱分数=1-巴士底狱分数=1

  总线水深度=1

  busewallers=0

  总线水位移=1

  bUseWaterLOD=1

  短射爆炸=0

  bautowatersilhouetteflections=1

  bforcehighdetailreflections=0

  bforcelowdetailreflections=0

  fTileTextureDivisor=4.7500

  fssurfaceilesize=2048.0000

  室外公差=1024.0000

  室内=512.0000

  海冰体积=0.9000

  频率=0.3000下的fnearwater

  挖掘水点=8

  地下水半径=1000

  使用者定义FPS=12

  [声音]

  fasfestime=3.0

  法西斯主义=10.0

  fregioloopfadime=5.0

  fregioloopfadectl=5.0

  二极管误差延迟=0.0

  bEnableAudio=1

  bEnableAudioCache=1

  多重执行绪音讯=0

  benableenviroeffectsonpc=0

  ;缓存大小(kb)

  iaaudio缓存大小=2048

  imaxsizeforcachedsound=256

  总线二极管错误信息=1

  故障二极管错误延迟=0.0000

  fDefaultMasterVolume=1.0000

  fDefaultFootVolume=0.5000

  fdefauftmusic音量=0.3000

  fdefultradiovolume=0.5000

  fdefauftefectsfromone=1.0000

  FD默认体积=0.7500

  imaximpactsoundcount=32

  fmxfbootstedepdistance=1100.0000

  fPlayerFootVolume=0.6500

  icollisionsoundtimedelta=150

  iRadioUpdateInterval=250

  fminsane=90.0000

  fDialogMinDistance=125.00

  fDialogMaxDistance=1800.00

  fminnumusicvvolume=0.6

  fdbv状态2d=2.0

  fcollisionsoundeavythreshold=60.0

  fdialogefaudedibles=6.0

  fdiaoguedescondsin=2.0

  fdiaogoguedescondemt=1.0

  fdiaogogebithhadhesitation犹豫期=2.0

  fdiaogogebackage=2.0

  fdiaogeneyawexation=2.0

  fhardlandingimagethreshold=500.0

  fwoodmediumim=7.0

  fwoodlargmassmin=15.0

  fstab medumim=5.0

  fstab管理器=30.0

  feartmedumim=5.0

  feartlargeemassim=30.0

  fskinmedumim=5.0

  fskinlargeemams=30.0

  fmetadiumim=8.0

  fmmetallicarges质量最小值=25.0

  框架对话=0.50

  复变系数=-7.5

  效率增益=-15.0

  ffiltdbutation=11.5

  [路径查找]

  bDrawPathsDefault=0

  国际权威发行量认证机构算法仅=0

  bdrawssmoothfailures=0

  bDebugSmoothing=0

  bSmoothPaths=1

  bSnapToAngle=0

  bdebugavoidance=0

  bdisableavoidance=0

  bbackgroundpathing=1

  buseobobservation=1

  bbackgroundnavmeshupdate=1

  [手]

  benableborderregion=1

  流量性能战斗实例=1000.0000-流程设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值执行环境设定值

  羡慕嫉妒恨HighNumPicks=40

  fquescriptdelaytime=5.0000

  bclonemodelsinbackground=1

  iLastHDRSetting=-1

  [HAVOK]

  bDisablePlayerCollision=0

  f跳跃动画延迟=0.7500

  btreetopes=0

  iSimType=1

  bprevernathvokaddall=0

  bprevernthavokaddclutter=0

  fmxtime=0.016

  bHavokDebug=0

  法国法郎=1000.0000

  fOD=0.9000

  fSE=0.3000

  fSD=0.9800

  iresetcounter=5

  fmovlimit质量=95.0000

  iuupdatetype=0

  bhavokpick=0

  fcameracastsize=10.0000

  ihasakskipframe计数测试=0

  inumhavokthreads=1

  fchasdelta mult=0.0500

  baddbipedwhenkeyframed=1

  四次投球=1.0000

  英蒂巴基清除率=100

  电流氮=40

  [祖母绿]

  bRagdollFeedback=1

  fCameraDist=1000.0

  fhderechygen=0.17

  fVelocityDamping=0.0

  缓动增益=1.0

  fvelocitygen=0.6

  fpositiongain=0增益=0.05

  f位置最大线速度=14.0

  fpositionmaxangle速度=18.0

  fSnapGain=0.1

  fSnapMaxLinearVelocity=3.0

  fsnapmaxangle速度=0.3

  fSnapMaxLinearDistance=0.3

  fsnapmaxangle距离=1.0

  [FootIK]

  fondgain=0.5

  fgroundascendinggain=0

  fGroundDescendingGain=0.4

  ffbootedgain=0.9000

  ffbootplantedgain=1.0000

  bfootplacementon=1

  fpelvisualpdowbias=0.75

  fPelvisOffsetDamping=0.2

  fverturrgain=0.5

  foriglesgrondheims=-0.11

  fankleffset=0.2000

  fragdollfedback=0.7

  [查找]

  洪水目标增益=0.3

  洪水淹没区=0.045

  [接口]

  fkeyprepeatinterval=50.0000

  fkey重复时间=500.0000

  factivaepic半径=16.0000

  fmenumodeanimation blend=0.0000

  iSafeZoneXWide=15

  isafezoneywcide=15

  iSafeZoneX=15

  iSafeZoneY=15

  bAllowConsole=1

  细菌性皮质醇配比=0

  总线速度变量=1

  fmenbgblurraradius=2.0000

  fmenplayer浅差分蓝色=0.8000

  fmenplayer灯光漫射绿色=0.8000

  fmenplayer光漫射器=0.8000

  fmenu播放器lightambiente=0.2500

  fmenu播放器灯ambigreen=0.2500

  fmen player lightambentred=0.2500

  imaxviewcastel氮甘布利诺=10

  imaxviewcasterpickshavok=10

  imaxviewcasterpicksfuzzy=5模糊=5

  finfacet intb=0.8824

  finfacet int=0.9843

  finfacet intr=0.6314

  buseimagespacemenufx=0

  isystemcolormterminal red=33

  iSystemColorTerminalGreen=231

  iSystemColorTerminalBlue=121

  isystemcolorsystemred=26

  isystemcolorsystemgreen=255

  isystemcolorsystemblue=128

  isystemcolormainmenured=199

  iSystemColorMainMenuGreen=255

  iSystemColorMainMenuBlue=165

  isystemcolorpipboyred=26

  isystemcolorpipboygreen=255

  isystemcolorpipboyboyblue=128

  isystemcolorhudaltred=255

  isystemcolorhudaltgreen=67

  isystemcolorhudaltblue=42

  isystemcolorhudmainred=26

  isystemcolorhudmaingreen=255

  isystemcolorhudmainblue=128

  frsmfacesliderfaulmin=-3.5

  frsmfaceslide默认值=3.5

  fpoppback接地电容=0.87

  fmenbackground opaque=0.76

  bhideunavailableperks=0

  [载入]

  swelcomescreen 1=load _ screen 01

  swelcome screen 2=load _ screen _ betsoft

  swelcome screen 3=load _ screen _ bgs

  swelcomescreen 4=load _ screen _ legal

  smainbackground=main _ background

  斯蒂特尔音乐=主标题

  sintial sound=FX \ ui \ load screen \ initial \ ui _ load screen _ initial。声音资源文件

  imaxscreens=4

  IMAX screen _ main menu=20

  floadinatxtupdateinterval=10.0000

  floadingkgdupfilename val=10.0000

  fmininbgdupdateinterval=10.0000

  浮动更新间隔=5.0000

  特定于位置的屏幕=1

  [菜单]

  fccredit crollpeed=40.0000

  iconsoletexttypes=940

  iConsoleTextXPos=30

  iConsoleVisibleLines=15

  iConsoleHistorySize=50

  rDebugTextColor=255,251,233

  iConsoleFont=2

  idebugtextfont=3

  [游戏]

  bhealthbarshowing=0

  fheal barfayetspeed=1.0000

  燃料棒速=80.0000

  密封条高度=4.0000

  密封条宽度=40.0000

  fheal baremittelsefetime=0.5000

  fhtrue baremitttime=1.5000

  ballowhavokgrabtheliving=0

  贝斯提阿尔塔克诺损害=1

  嫉妒杆=21

  [字体]

  sfontfile _材质\ fonts \ glow _ single source _ large。费马数变换

  sfontfile _材质\ fonts \ single source _ large。费马数变换

  sfontfile _材质\ fonts \ glow _ single source _ medium。费马数变换

  sfontfile _材质\ font \ single source _ very lerge 02 _ dialog 2。费马数变换

  sfontfile _材质\ font \ fixed sys _ comp _ uniform _ width。费马数变换

  sfontfile _材质\ font \ glow _ single source _ VL _ dialog。费马数变换

  sfontfile _材质\ fonts \ baked-in _ single source _ large。费马数变换

  sfontfile _材质\ fonts \ glow _ future _ caps _ large。费马数变换

  [快速树]

  itreeclonesallowed=1

  fcanopyshadow grasmult=1.0000

  icanopyshadowscale=512

  fTreeForceMaxBudAngle=-1.0000

  fTreeForceMinBudAngle=-1.0000

  ftreeforcelafdin=-1.0000

  ftreeforcebranch=-1.0000

  ftreeforce=-1.0000

  ftreeforce=-1.0000

  ftreeexponent=1.0000

  benabletrees=1

  bforcefulllod=0

  flodtreemipmaplodbis=-0.7500

  flocaltremipmaplodobias=-0.2500

  [调试]

  bdebugfacegencriticalsection=0

  bdebbugfacegenmultithreading=0

  bdebbugsavebuffer=0

  [后台加载]

  bbackgroundpathing=1

  busemultithreadedfacegen=1

  bbackgroundcellloads=1

  最大值=5

  busemultithreadedtrees=1

  iexteriorpriority=50

  IBA后台loadfacemult=200

  fbackgrondloaded perl OOP=20.0000

  fbackgrondloadclonedperloop=5.0000

  IBA后台loadextramaxfps=20

  IBA后台加载额外fps=10

  IBA背景负载extramax=3000

  IBA背景loadextramin=5

  IBA后台加载extramilliseconds=2

  ibackgroundloadtreemilliseconds=7毫秒=7

  IBA后台加载毫秒=1

  IBA后台负载=1

  busebackgroundfileloader=0

  bbackgroundloadlipfiles=0

  bLoadBackgroundFaceGen=0

  bloadhelmetsinbackground=1

  ianimationcloneperloop=5

  bselectvepurgeunusedonfastravel=0

  bclonemodelsinbackground=1

  [LOD]

  fLODLandDropAmount=230.0000

  不满=500.0000

  busefacegenlod=0

  异戊二烯硫脲=2

  ilodtexturesizepow 2=8

  flodnormaltxtureblend=0.5000

  bdisplaylodland=1

  bDisplayLODBuildings=0

  bLODPopTrees=0

  blodpopactors=0

  bLODPopItems=0

  bLODPopObjects=0

  flodfadeoutmultitems=3

  flodfadeoutmultobjects=5

  flodfdeutm结果=6

  fLODMultLandscape=1.0000

  fLODMultTrees=0.5000

  flodmultors=1.0000

  flodmultiments=1.0000

  fLODMultObjects=5

  框架分析一致性=500

  flodfadeutpercent=0.6000

  fFadeOutThreshold=0.3000

  ffadeinthrehold=0.7000

  ffadeintimate=2.0

  fFadeOutTime=2.0

  fdinstance乘数=1

  fLODBoundRadiusMult=10

  fObjectLODMax=15.0

  fobjectlod=1.0

  fObjectLODDefault=5

  fItemLODMax=15.0

  fitemlod=1.0

  fItemLODDefault=2

  fActorLODMax=15.0

  fActorLODMin=2.0

  fActorLODDefault=5

  ftreerommax=2.0000

  ftreemdmin=0.0200

  ftreeodd默认值=0.5000

  blodusecobindland法线贴图=1

  bforcehidelodland=0

  flodland vertimbias=0.0000

  ftalbinginstance=1000.0000

  ibonlod force=-1

  flodxadmnladdice=65536.0000

  bdisplaylodtrees=1

  bDisplayLODBuildings=1

  flodfadedeorector多顶点=1.0000

  flodfailedintemultiffront=1.0000

  flodfadeautoobject multi top=1.0000

  flodfadedeutatormultcity=1.0000

  flodfadeutitemultcity=1.0000

  flodfadeautoobject mult city=1.0000

  flodfadedeutator multcocomplex=1.0000

  flodfadeutitemultcocomplex=1.0000

  flodfadeautoobject multcocomplex=1.0000

  [天气]

  fsungaresize=800.0000

  fSunBaseSize=750.0000

  BPR沉淀=1

  法尔帕尔塞德=1.0000

  sbumpfadecolor=,255,255,255

  休眠颜色=255,255,255,255

  senvreducecolor=255,255,255,255

  [声音]

  文件类型TF=ltf

  文件类型IP=lip

  过滤器重量=wav

  文件类型name=ogg

  [草]

  艾明格拉斯尺寸=80

  p>

   bGrassPointLighting=0

   bDrawShaderGrass=1

   iGrassDensityEvalSize=2

   iMaxGrassTypesPerTexure=2

   fWaveOffsetRange=1.7500

   fGrassWindMagnitudeMax=125.0000

   fGrassWindMagnitudeMin=5.0000

   fTexturePctThreshold=0.0000

   fGrassMinStartFadeDistance=0.0

   fGrassMaxStartFadeDistance=7000.0

   fGrassDefaultStartFadeDistance=3500.0

   fGrassFadeRange=1000.0

   [Landscape]

   bCurrentCellOnly=0

   bPreventSafetyCheck=0

   fLandTextureTilingMult=2.0000

   fLandFriction=2.5000

   iLandBorder2B=0

   iLandBorder2G=0

   iLandBorder2R=0

   iLandBorder1B=0

   iLandBorder1G=255

   iLandBorder1R=255

   SDefaultLandDiffuseTexture=DirtWasteland01.dds

   SDefaultLandNormalTexture=DirtWasteland01_N.dds

   [bLightAttenuation]

   fQuadraticRadiusMult=1.0000

   fLinearRadiusMult=1.0000

   bOutQuadInLin=0

   fConstantValue=0.0000

   fQuadraticValue=16.0000

   fLinearValue=3.0000

   uQuadraticMethod=2

   uLinearMethod=1

   fFlickerMovement=8.0000

   bUseQuadratic=1

   bUseLinear=0

   bUseConstant=0

   [BlurShaderHDRInterior]

   fTargetLUM=1.0000

   fUpperLUMClamp=1.0000

   fEmissiveHDRMult=1.0000

   fEyeAdaptSpeed=0.5000

   fBrightScale=2.2500

   fBrightClamp=0.2250

   fBlurRadius=7.0000

   iNumBlurpasses=1

   [BlurShaderHDR]

   fTargetLUM=1.0000

   fUpperLUMClamp=1.0000

   fGrassDimmer=1.5000

   fTreeDimmer=1.0000

   fEmissiveHDRMult=1.0000

   fEyeAdaptSpeed=0.5000

   fSunlightDimmer=1.5000

   fSIEmmisiveMult=1.0000

   fSISpecularMult=1.0000

   fSkyBrightness=0.5000

   fSunBrightness=0.0000

   fBrightScale=2.2500

   fBrightClamp=0.2250

   fBlurRadius=7.0000

   iNumBlurpasses=1

   iBlendType=2

   bDoHighDynamicRange=1

   [BlurShader]

   fSunlightDimmer=1.0000

   fSIEmmisiveMult=1.0000

   fSISpecularMult=1.0000

   fSkyBrightness=0.5000

   fSunBrightness=0.0000

   fAlphaAddExterior=0.2000

   fAlphaAddInterior=0.7000

   iBlurTexSize=256

   fBlurRadius=0.0300

   iNumBlurpasses=1

   iBlendType=2

   bUseBlurShader=1

   [GethitShader]

   fBlurAmmount=0.5000

   fBlockedTexOffset=0.0010

   fHitTexOffset=0.0050

   [MESSAGES]

   bBlockMessageBoxes=0

   bSkipProgramFlows=1

   bAllowYesToAll=1

   bDisableWarning=1

   iFileLogging=0

   bSkipInitializationFlows=1

   bUseWindowsMessageBox=0

   [DistantLOD]

   bUseLODLandData=0

   fFadeDistance=12288.0000

   iDistantLODGroupWidth=8

   [GeneralWarnings]

   SGeneralMasterMismatchWarning=One or more plugins could not find the correct

  versions of the master files they depend on. Errors may occur during load or

  game play. Check the "Warnings.txt" file for more information.

   SMasterMismatchWarning=One of the files that "%s" is dependent on has changed

  since the last save.

   This may result in errors. Saving again will clear this message

   but not necessarily fix any errors.

   [Archive]

   SMasterMiscArchiveFileName=Fallout - Misc.bsa

   SMasterVoicesArchiveFileName1=Fallout - Voices.bsa

   SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa

   SMasterSoundsArchiveFileName=Fallout - Sound.bsa

   SMasterTexturesArchiveFileName1=Fallout - Textures.bsa

   SMasterMeshesArchiveFileName=Fallout - Meshes.bsa

   SInvalidationFile=ArchiveInvalidation.txt

   iRetainFilenameOffsetTable=1

   iRetainFilenameStringTable=1

   iRetainDirectoryStringTable=1

   bCheckRuntimeCollisions=0

   bInvalidateOlderFiles=0

   bUseArchives=1

   SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout -

  Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout -

  Misc.bsa

   [CameraPath]

   iTake=0

   SDirectoryName=TestCameraPath

   iFPS=60

   SNif=Test\CameraPath.nif

   [Absorb]

   fAbsorbGlowColorB=1.0000

   fAbsorbGlowColorG=0.6000

   fAbsorbGlowColorR=0.0000

   fAbsorbCoreColorB=1.0000

   fAbsorbCoreColorG=1.0000

   fAbsorbCoreColorR=1.0000

   iAbsorbNumBolts=1

   fAbsorbBoltGrowWidth=0.0000

   fAbsorbBoltSmallWidth=7.0000

   fAbsorbTortuosityVariance=2.0000

   fAbsorbSegmentVariance=7.0000

   fAbsorbBoltsRadius=5.0000

   [TestAllCells]

   bFileShowTextures=1

   bFileShowIcons=1

   bFileSkipIconChecks=0

   bFileTestLoad=0

   bFileNeededMessage=1

   bFileGoneMessage=1

   bFileSkipModelChecks=0

   bFileCheckModelCollision=0

   [CopyProtectionStrings]

   SCopyProtectionMessage2=Insert the Fallout Disc.

   SCopyProtectionTitle2=Fallout Disc Not Found

   SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this

  computer.

   SCopyProtectionTitle=CD-ROM Drive Not Found

   [Pipboy]

   fBlurRadiusPipboy=3.5

   fBlurIntensityPipboy=0.25

   fScanlineScalePipboy=50

   bEnableFlickerPipboy=1

   bUsePipboyMode=1

   [InterfaceFX]

   fDefaultBurstDuration=200

   fDefaultBurstIntensity=2

   fMiniBurstDuration=200

   fMiniBurstIntensity=1.5

   ;pulse effect

   fPulseBrightenIntensity=0.25

   fPulseRadiusIntensity=0.5

   fPulseRate=0.0006

   ;pipboy menu transitions

   fVertHoldChance=0.08

   fShudderChance=0.20

   fScanlineScaleMenus=50.0000

   bEnableFlickerMenus=1

   bEnableScanlinesMenus=1

   bEnableScanlinesPipboy=1

   fBlurRadiusMenus=0.3000

   fBrightenMenus=1.7000

   fBrightenPipboy=1.3000

   bUseImageSpaceMenuFX=1

   fBlurIntensityHUD=1.2000

   fBlurRadiusHUD=2.0000

   fScanlineFrequencyHUD=0.0000

   fScreenLightBaseIntensity=0.6

   fScreenLightRadius=6

   [RenderedTerminal]

   bUseRenderedTerminals=1

   fRenderedTerminalFOV=0.15

   fRenderedTerminalZoom=36

   bDoRenderedTerminalScanlines=1

   fRenderedTerminalScanlineScale=130.000000

   fRenderedTerminalHPos=0.0

   fRenderedTerminalVPos=0.38

   fScreenLightBaseIntensity=1.2

   fScreenLightRadius=80

   fScreenLightColorR=0.68

   fScreenLightColorG=0.74

   fScreenLightColorB=0.62

   fRaceSexMenuHPos=0.0

   fRaceSexMenuVPos=-0.6

   fRaceSexMenuZoom=70.0

   fRaceSexMenuScale=0.5

   [Decals]

   uMaxDecalCount=100

   bProfileDecals=0

   bDecalOcclusionQuery=1

   [TerrainManager]

   fSplitDistanceMult=0.75

   fBlockMorphDistanceMult=0.70

   bUseNewTerrainSystem=1

   bUseDistantObjectBlocks=1

   fBlockLoadDistance=125000.0

   fDefaultBlockLoadDistanceLow=50000.0

   fLowBlockLoadDistanceLow=25000.0

   fHighBlockLoadDistanceLow=50000.0

   fDefaultTreeLoadDistance=25000.0

   fLowTreeLoadDistance=10000.0

   fHighTreeLoadDistance=40000.0

   [VATS]

   fVATSLightLevelMin=20.0

   fVATSLightLevelMax=65.0

   fVATSLightAngle=0.0

   fVATSLightDistance=100.0

   fVATSLightElevation=100.0

   fVatsLightColorR=0.35

   fVatsLightColorG=0.35

   fVatsLightColorB=0.35

   [ScreenSplatter]

   bScreenSplatterEnabled=1

  

 

 

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